How aimbot works
The ESP function finds the player, we collect information about enemy bones, visibility status, etc.
In this case, AIMBOT locks onto the designated bone using your assigned key, then you shoot and hit the body part you've set in the menu. This method is called vector aimbot.
There's also Silent AIM — this is when your crosshair doesn't visually lock onto the target, but within the FOV zone (the aimbot's working radius extending from the center of your crosshair). So if the target is within the FOV radius, Silent aim lands hits without visual aiming. Think of it as homing bullets or bullets as wide as a truck (each developer implements it differently).
Silent AIM has no settings except working radius (target acquisition) and hit bone, unlike vector aim which can be fine-tuned. For example, Smooth controls aiming speed — as you might understand, this is a more human-like factor. If you set a smoother value, the aim movement looks more natural when holding the aim key.
FOV is the target acquisition radius. Pretty straightforward — if a target is within the FOV radius, holding the key will move your aim to the designated body part at the Smooth speed value.
There are also features like aim not locking when the target isn't visually visible, drawing a marker where the aimbot is aiming, post-shot delay, pre-shot delay. Usually these features are left alone, but if your cheat has them, definitely experiment with them.
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